I've been testing out the new 3.5 version of POV-Ray
on my laptop that only has 192M RAM (Win98SE).
On a longer render, the memory usage profile has demonstrated some
of the classic symptoms of memory leak typical of C++ programs that
have dangling pointer problems when using dynamically allocated
memory in function calls.
As the render goes on:
1] reduced unused physical memory
2] increased page faults
3] increases swap file in use size
etc.
I have a scene-file to show anyone interested!
Thanks
-Ed
--
Edward Leibnitz
lei### [at] interportnet
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